Epic Campaign Planning in 5 Easy Steps

Writing campaigns isn’t hard – you need a goal, an antagonist and some conflict and almost anything can be slotted into those three positions so a fun time can be had by all. Grab one of the elements from the last adventure, slot it into place for the next one and you have a series. [...]

Goal Setting for Villains – the PDF

I’ve created a PDF copy of the entire series Real Villains and Goal Setting. You can download it here.

Sphere: Related Content

Real Villains & Goal Setting: A Summary

This series addressed creating villains and using some popular concepts in goal setting to make them more 3-dimensional and realistic as well as how to use that to create goals for adventures and campaigns. I had included a poll as well but it seems to be broken and has been removed.
Part 1: What does the [...]

Real Villains & Goal Setting: Part 4

Up to this point (Part 1, Part 2, Part 3) we’ve pretty much taken care of the meat of how to set good villain-sized goals and work them into adventures for your party. Here are some tips to make sure you villain makes for a good game.
Be as specific as possible.
You don’t need all [...]

Real Villains & Goal Setting: Part 2

In Part 1, we discussed knowing what your villain wants to do and what he needs to do it. In this essay, I’ll talk about creating a plan and why to use plot devices.
The Plan

The next step is to write down a plan of some sort. Most goal setting programs use a time frame of [...]

Real Villains & Goal Setting: Part 1

When I first wrote this entry, it clocked in at 2142 words and that was just too much for anyone to read and digest in one setting. And that was before revisons! So, I’m breaking it up into a series which should be alot easier to read and use.
What does the Bad Guy want?

Setting goals [...]