11 Unique Tavern Encounters [Fantasy]

Taverns are a staple of many fantasy games. Roll 2d6-1 and pick one of these encounters for this week’s game.

When the players walk in, everyone at each table in the common room is drinking through straws from a bucket in the center of the table.
Every inn and tavern in the town stops serving drinks at [...]

Friday Night Gaming 9/25 [Pics]

No log with pics yet; still catching up on that. i’ll work hard on getting farther on those this week.
It was a fun game, though. They started on a mountain in the Underworld and had to face the challenges the gods put in front of them.

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The Best of Times, The Worst of Times

Jade at Evil Machinations asks, “What are the best and worst things about being a GM?” First, let me say I love this blog’s tagline “…No scenario survives contact with the PCs … No system survives contact with the GM“. So true!
However, the question itself reminded me of a Twitter conversation I had recently. theFreeRPGblog [...]

Game Prep, with Pictures

I’ve seen many posts and articles online advocating using 3×5 cards as a way to make a GMs job easier. This post is how I use them and my prep for turning a One Page Dungeon into an adventure for our game. Click pics for full size.
The very first thing I did once I knew [...]

Friday Night Game Pics

Prepping for the game.

We had 6 players last night and a 7th is showing up next week. This will be the largest party I’ve ever run a game with. Click pics for larger versions.

Orchestrating the game, I stand and gesture alot.

And a battlemap just makes everything easier.

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Review: Elona (Eternal League of Nefia)

Gamers, especially GMs, need to decompress, too. Gaming can start feeling like a job, getting into something mindless for 15-20 minutes at a time can really help. While big games like World of Warcraft or Mass Effect are a lot of fun, sometimes we just need to look at something besides words on a screen [...]

Short Takes 02/21/09

I’m doing something a little different this time. None of these excerpts are from blogs by gamers. Not one. Ideas can come from interesting places.
ISO Quality Planning, a company specializing in helping insurance companies identify risk, has compiled a list of the most heavily ticketed vehicles on the road, and lead feet everywhere can check [...]

Alchemy: Creating a System Part 2

Image via Wikipedia

Part 1 of this series was an introduction.
The first step to creating any system for a game is to break it up into pieces so the first thing I asked is what is it about the Oblivion system that makes Alchemy so much fun to use? The first answer I thought of was [...]

Alchemy: Creating a System Part 1

Huge Quote Block© incoming:
what RPGs out there have strong, detailed, functional rules sets for “Alchemy” or at least the creation of Potions? And by this I mean, not just “The GM decides what components you need as a means of sending you out into the wild in search of them so you can blunder into [...]

Short Takes 02/11/09

Things I’ve used lately: